# Equipment Bonus Chart

**Note:** Added text to certain bonuses to indicate how they are applied (e.g. DMG dealt, CRIT chance).

- Equipment Bonus
- Costume Bonus
- Enchantment Card Bonus (Weapon)
- Enchantment Card Bonus (Armor/Accessories)
- Gaia Emblem Bonus
- Mount Bonus

This is a list of the random bonuses for the different types of gear in the game.

**Note:** Only available for Relic (blue) and Secret (orange) quality gear. Trophy bonuses are only available to crafted gear.

Bonus | Relic | Secret | Head | Chest | Waist | Hands | Feet | Weapon | Trophy | Back | Necklace | Ring |
---|---|---|---|---|---|---|---|---|---|---|---|---|

DMG +2% | ||||||||||||

CRIT +2% | ||||||||||||

SPD +2% | ||||||||||||

DEF +2% | ||||||||||||

Max HP +2% | ||||||||||||

EVA +2% | ||||||||||||

Converts 3% of DMG dealt into healing for the user. (90% less effective against Bosses) | ||||||||||||

20% chance to Knock enemy backward 5 meters | ||||||||||||

20% chance to stun target for 2 secs | ||||||||||||

20% chance to slow target for 5 secs | ||||||||||||

CRIT DMG +15% | ||||||||||||

ACC +15% | ||||||||||||

HEAL +10% | ||||||||||||

20% chance of reducing target's DMG by 15% for 8 seconds | ||||||||||||

20% chance of reducing target's CRIT by 40% for 8 seconds | ||||||||||||

20% chance of reducing target's SPD by 25% for 8 seconds | ||||||||||||

20% chance of reducing target's DEF by 10% for 8 seconds | ||||||||||||

20% chance of reducing target's EVA by 25% for 8 seconds | ||||||||||||

Damage +30% against Storm attribute targets | ||||||||||||

Damage +30% against Flame attribute targets | ||||||||||||

Damage +30% against Lightning attribute targets | ||||||||||||

Damage +30% against Ice attribute targets | ||||||||||||

Damage +30% against Holy attribute targets | ||||||||||||

Damage +30% against Dark attribute targets | ||||||||||||

Damage +12% against enemy players | ||||||||||||

Damage +12% against elite monsters | ||||||||||||

Damage +12% against bosses | ||||||||||||

Crit Rate +10% against enemy players | ||||||||||||

Crit Rate +10% against elite monsters | ||||||||||||

Crit Rate +10% against bosses | ||||||||||||

Crit Damage +30% against enemy players | ||||||||||||

Crit Damage +30% against elite monsters | ||||||||||||

Crit Damage +30% against bosses | ||||||||||||

DMG +1%, Max HP +1% | ||||||||||||

DMG +1%, DEF +1% | ||||||||||||

DMG +1%, EVA +1% | ||||||||||||

CRIT +1%, Max HP +1% | ||||||||||||

CRIT +1%, DEF +1% | ||||||||||||

CRIT +1%, EVA +1% | ||||||||||||

SPD +1%, Max HP +1% | ||||||||||||

SPD +1%, DEF +1% | ||||||||||||

SPD +1%, EVA +1% | ||||||||||||

Earned EXP +5% | ||||||||||||

Loot Drop Rate +3% | ||||||||||||

Move SPD +3% | ||||||||||||

Damage taken from enemy players -3% | ||||||||||||

Damage taken from elite monsters -3% | ||||||||||||

Damage taken from bosses -3% | ||||||||||||

Crit Rate of enemy players -2% | ||||||||||||

Crit Rate of elite monsters -2% | ||||||||||||

Crit Rate of bosses -2% | ||||||||||||

Crit Damage taken from enemy players -6% | ||||||||||||

Crit Damage taken from elite monsters -6% | ||||||||||||

Crit Damage taken from bosses -6% |

## Costume Bonus

Bonus | Weapon | Head | Face | Body | Back |
---|---|---|---|---|---|

HEAL +2% | |||||

EVA chance +1% | |||||

Max HP +2% | |||||

DMG +2% | |||||

CRIT chance +1% | |||||

Damage taken -2% | |||||

CRIT DMG +5% | |||||

ACC +5% |

## Enchantment Card Bonus (Equipment)

Weapon cards are granted a random effect with different values. Lvl refers to the actual level of the enchantment card itself.

**Note:** Each bonus is its own effect so a lvl 34/35 bonus will stack with a lvl 36 if they are from different bonuses.

Bonus | Lvl 33 | Lvl 34 | Lvl 35 | Lvl 36 |
---|---|---|---|---|

Every attack has a 5% chance to activate Combative Courage, which increases DMG by 3846 for 15 seconds. | ||||

Every attack has a 5% chance to activate Combative Courage, which increases DMG by 3956 for 15 seconds. | ||||

Every attack has a 5% chance to activate Combative Courage, which increases DMG by 4180 for 15 seconds. | ||||

Every attack has a 5% chance to activate Combative Courage, which increases DMG by 4410 for 15 seconds. | ||||

Every attack has a 5% chance to activate Combative Courage, which increases DMG by 4648 for 15 seconds. | ||||

Every attack has an 8% chance to activate Combative Courage, which increases DMG by 4892 for 15 seconds. | ||||

Every attack has an 8% chance to activate Combative Courage, which increases DMG by 4528 for 15 seconds. | ||||

Every attack has an 8% chance to activate Combative Courage, which increases DMG by 4648 for 15 seconds. | ||||

Every attack has an 8% chance to activate Combative Courage, which increases DMG by 4768 for 15 seconds. | ||||

Every attack has an 8% chance to activate Combative Courage, which increases DMG by 4892 for 15 seconds. | ||||

Every attack has a 5% chance to activate Inevitable Incursion, which increases CRIT by 1183 for 15 seconds. | ||||

Every attack has a 5% chance to activate Inevitable Incursion, which increases CRIT by 1217 for 15 seconds. | ||||

Every attack has a 5% chance to activate Inevitable Incursion, which increases CRIT by 1286 for 15 seconds. | ||||

Every attack has a 5% chance to activate Inevitable Incursion, which increases CRIT by 1357 for 15 seconds. | ||||

Every attack has a 5% chance to activate Inevitable Incursion, which increases CRIT by 1430 for 15 seconds. | ||||

Every attack has an 8% chance to activate Inevitable Incursion, which increases CRIT by 1505 for 15 seconds. | ||||

Every attack has an 8% chance to activate Inevitable Incursion, which increases CRIT by 1393 for 15 seconds. | ||||

Every attack has an 8% chance to activate Inevitable Incursion, which increases CRIT by 1430 for 15 seconds. | ||||

Every attack has an 8% chance to activate Inevitable Incursion, which increases CRIT by 1468 for 15 seconds. | ||||

Every attack has an 8% chance to activate Inevitable Incursion, which increases CRIT by 1505 for 15 seconds. | ||||

Every attack has a 5% chance to activate Clarion Mind, which increases SPD by 1183 for 15 seconds. | ||||

Every attack has a 5% chance to activate Clarion Mind, which increases SPD by 1217 for 15 seconds. | ||||

Every attack has a 5% chance to activate Clarion Mind, which increases SPD by 1286 for 15 seconds. | ||||

Every attack has a 5% chance to activate Clarion Mind, which increases SPD by 1357 for 15 seconds. | ||||

Every attack has a 5% chance to activate Clarion Mind, which increases SPD by 1430 for 15 seconds. | ||||

Every attack has an 8% chance to activate Clarion Mind, which increases SPD by 1505 for 15 seconds. | ||||

Every attack has an 8% chance to activate Clarion Mind, which increases SPD by 1393 for 15 seconds. | ||||

Every attack has an 8% chance to activate Clarion Mind, which increases SPD by 1430 for 15 seconds. | ||||

Every attack has an 8% chance to activate Clarion Mind, which increases SPD by 1468 for 15 seconds. | ||||

Every attack has an 8% chance to activate Clarion Mind, which increases SPD by 1505 for 15 seconds. | ||||

Every attack has a 5% chance to activate Goddess's Blessing, which increases both DEF by 641 and Healing Potency by 577 for 15 seconds. | ||||

Every attack has a 5% chance to activate Goddess's Blessing, which increases both DEF by 659 and Healing Potency by 593 for 15 seconds. | ||||

Every attack has a 5% chance to activate Goddess's Blessing, which increases both DEF by 697 and Healing Potency by 627 for 15 seconds. | ||||

Every attack has a 5% chance to activate Goddess's Blessing, which increases both DEF by 735 and Healing Potency by 662 for 15 seconds. | ||||

Every attack has a 5% chance to activate Goddess's Blessing, which increases both DEF by 775 and Healing Potency by 697 for 15 seconds. | ||||

Every attack has a 8% chance to activate Goddess's Blessing, which increases both DEF by 815 and Healing Potency by 734 for 15 seconds. | ||||

Every attack has a 8% chance to activate Goddess's Blessing, which increases both DEF by 755 and Healing Potency by 679 for 15 seconds. | ||||

Every attack has a 8% chance to activate Goddess's Blessing, which increases both DEF by 775 and Healing Potency by 697 for 15 seconds. | ||||

Every attack has a 8% chance to activate Goddess's Blessing, which increases both DEF by 795 and Healing Potency by 715 for 15 seconds. | ||||

Every attack has a 8% chance to activate Goddess's Blessing, which increases both DEF by 815 and Healing Potency by 734 for 15 seconds. | ||||

Every attack has a 5% chance to activate Spring in Your Step, which increases EVA by 986 for 15 seconds. | ||||

Every attack has a 5% chance to activate Spring in Your Step, which increases EVA by 1014 for 15 seconds. | ||||

Every attack has a 5% chance to activate Spring in Your Step, which increases EVA by 1072 for 15 seconds. | ||||

Every attack has a 5% chance to activate Spring in Your Step, which increases EVA by 1131 for 15 seconds. | ||||

Every attack has a 5% chance to activate Spring in Your Step, which increases EVA by 1192 for 15 seconds. | ||||

Every attack has an 8% chance to activate Spring in Your Step, which increases EVA by 1254 for 15 seconds. | ||||

Every attack has an 8% chance to activate Spring in Your Step, which increases EVA by 1161 for 15 seconds. | ||||

Every attack has an 8% chance to activate Spring in Your Step, which increases EVA by 1192 for 15 seconds. | ||||

Every attack has an 8% chance to activate Spring in Your Step, which increases EVA by 1223 for 15 seconds. | ||||

Every attack has an 8% chance to activate Spring in Your Step, which increases EVA by 1254 for 15 seconds. | ||||

Every attack has a 5% chance to poison the target, which deals 2403 DMG per second for 15 seconds. | ||||

Every attack has a 5% chance to poison the target, which deals 2472 DMG per second for 15 seconds. | ||||

Every attack has a 5% chance to poison the target, which deals 2613 DMG per second for 15 seconds. | ||||

Every attack has a 5% chance to poison the target, which deals 2757 DMG per second for 15 seconds. | ||||

Every attack has a 5% chance to poison the target, which deals 2905 DMG per second for 15 seconds. | ||||

Every attack has an 8% chance to poison the target, which deals 3057 DMG per second for 15 seconds. | ||||

Every attack has an 8% chance to poison the target, which deals 2830 DMG per second for 15 seconds. | ||||

Every attack has an 8% chance to poison the target, which deals 2905 DMG per second for 15 seconds. | ||||

Every attack has an 8% chance to poison the target, which deals 2981 DMG per second for 15 seconds. | ||||

Every attack has an 8% chance to poison the target, which deals 3057 DMG per second for 15 seconds. | ||||

Every attack has a 5% chance to drain the target's life, dealing 1922 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has a 5% chance to drain the target's life, dealing 1978 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has a 5% chance to drain the target's life, dealing 2090 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has a 5% chance to drain the target's life, dealing 2206 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has a 5% chance to drain the target's life, dealing 2324 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has an 8% chance to drain the target's life, dealing 2446 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has an 8% chance to drain the target's life, dealing 2264 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has an 8% chance to drain the target's life, dealing 2324 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has an 8% chance to drain the target's life, dealing 2385 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has an 8% chance to drain the target's life, dealing 2446 DMG per second for 15 seconds while converting 30% of this damage into HP recovery for the attacker. | ||||

Every attack has a 5% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 10768) for 15 seconds. | ||||

Every attack has a 5% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 11072) for 15 seconds. | ||||

Every attack has a 5% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 11704) for 15 seconds. | ||||

Every attack has a 5% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 12352) for 15 seconds. | ||||

Every attack has a 5% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 13016) for 15 seconds. | ||||

Every attack has an 8% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 13696) for 15 seconds. | ||||

Every attack has an 8% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 12680) for 15 seconds. | ||||

Every attack has an 8% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 13016) for 15 seconds. | ||||

Every attack has an 8% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 13352) for 15 seconds. | ||||

Every attack has an 8% chance of creating a shield that can negate 30% of DMG received (up to a maximum of 13696) for 15 seconds. | ||||

Every attack has a 5% chance to heal the attacker, recovering 721 HP per second for 15 seconds. | ||||

Every attack has a 5% chance to heal the attacker, recovering 742 HP per second for 15 seconds. | ||||

Every attack has a 5% chance to heal the attacker, recovering 784 HP per second for 15 seconds. | ||||

Every attack has a 5% chance to heal the attacker, recovering 827 HP per second for 15 seconds. | ||||

Every attack has a 5% chance to heal the attacker, recovering 872 HP per second for 15 seconds. | ||||

Every attack has a 8% chance to heal the attacker, recovering 917 HP per second for 15 seconds. | ||||

Every attack has an 8% chance to heal the attacker, recovering 849 HP per second for 15 seconds. | ||||

Every attack has an 8% chance to heal the attacker, recovering 872 HP per second for 15 seconds. | ||||

Every attack has an 8% chance to heal the attacker, recovering 894 HP per second for 15 seconds. | ||||

Every attack has a 8% chance to heal the attacker, recovering 917 HP per second for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 592 and Healing Potency by 577 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 608 and Healing Potency by 593 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 643 and Healing Potency by 627 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 679 and Healing Potency by 662 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 715 and Healing Potency by 697 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 752 and Healing Potency by 734 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 697 and Healing Potency by 679 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 715 and Healing Potency by 697 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Winds of Renewal, which increases the SPD of party members within 10 meters by 734 and Healing Potency by 715 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Winds of Renewal, which increases SPD of party members within 10 meters by 752 and Healing Potency by 734 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Psalm of Rebirth, which recovers 721 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Psalm of Rebirth, which recovers 742 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Psalm of Rebirth, which recovers 784 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Psalm of Rebirth, which recovers 827 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Psalm of Rebirth, which recovers 872 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Psalm of Rebirth, which recovers 917 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Psalm of Rebirth, which recovers 849 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Psalm of Rebirth, which recovers 872 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Psalm of Rebirth, which recovers 894 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Psalm of Rebirth, which recovers 917 HP per second for all party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 321 and their EVA by 493 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 330 and their EVA by 507 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 348 and their EVA by 536 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 368 and their EVA by 566 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 387 and their EVA by 596 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 408 and their EVA by 627 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 378 and their EVA by 581 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 387 and their EVA by 596 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 398 and their EVA by 612 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Earth's Blessing, which increases the DEF of party members within 10 meters by 408 and their EVA by 627 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 1923 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 1978 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2090 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2205 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2324 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2446 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2264 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2324 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2384 for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Wild Song, which increases the DMG dealt by party members within 10 meters by 2446 for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Ancient Hero's Revelation, which increases both CRIT by 592 and CRIT DMG by 10% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Ancient Hero's Revelation, which increases both CRIT by 608 and CRIT DMG by 10% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Ancient Hero's Revelation, which increases both CRIT by 643 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Ancient Hero's Revelation, which increases both CRIT by 679 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has a 5% chance to activate Ancient Hero's Revelation, which increases both CRIT by 715 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Ancient Hero's Revelation, which increases both CRIT by 752 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Ancient Hero's Revelation, which increases both CRIT by 697 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Ancient Hero's Revelation, which increases both CRIT by 715 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Ancient Hero's Revelation, which increases both CRIT by 734 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

Every use of a skill has an 8% chance to activate Ancient Hero's Revelation, which increases both CRIT by 752 and CRIT DMG by 15% for party members within 10 meters for 15 seconds. | ||||

SPD increases by 592, and every attack has a 5% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 608, and every attack has a 5% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 643, and every attack has a 5% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 679, and every attack has a 5% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 715, and every attack has an 5% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 752, and every attack has an 8% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 697, and every attack has an 8% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 715, and every attack has an 8% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 734, and every attack has an 8% chance to activate Dual Drive, dealing greater damage. | ||||

SPD increases by 752, and every attack has an 8% chance to activate Dual Drive, dealing greater damage. |

## Enchantment Card Bonus (Armor/Accessories)

Armor and Accessories are granted a random stat with up to 120% of the base value.

Card | DMG | CRIT | SPD | HP | EVA |
---|---|---|---|---|---|

Lv.70 Basic Helmet | Base: 509 Max: 611 |
Base: 196 Max: 235 |
Base: 163 Max: 196 |
Base: 623 Max: 748 |
Base: 261 Max: 313 |

Lv.70 Intermediate Helmet/Lv.80 Basic Helmet | Base: 612 Max: 734 |
Base: 235 Max: 282 |
Base: 196 Max: 235 |
Base: 750 Max: 900 |
Base: 314 Max: 377 |

Lv.70 Advanced Helmet/Lv.80 Intermediate Helmet | Base: 679 Max: 815 |
Base: 261 Max: 313 |
Base: 218 Max: 262 |
Base: 832 Max: 998 |
Base: 348 Max: 418 |

Lv.70 Legendary Helmet/Lv.80 Advanced Helmet | Base: 751 Max: 901 |
Base: 289 Max: 347 |
Base: 241 Max: 289 |
Base: 920 Max: 1104 |
Base: 385 Max: 462 |

Lv.70 Basic Armor | Base: 593 Max: 712 |
Base: 228 Max: 274 |
Base: 190 Max: 228 |
Base: 727 Max: 872 |
Base: 304 Max: 365 |

Lv.70 Intermediate Armor/Lv.80 Basic Armor | Base: 714 Max: 857 |
Base: 274 Max: 329 |
Base: 229 Max: 275 |
Base: 874 Max: 1049 |
Base: 366 Max: 439 |

Lv.70 Advanced Armor/Lv.80 Intermediate Armor | Base: 792 Max: 950 |
Base: 305 Max: 366 |
Base: 254 Max: 305 |
Base: 971 Max: 1165 |
Base: 406 Max: 487 |

Lv.70 Legendary Armor/Lv.80 Advanced Armor | Base: 876 Max: 1051 |
Base: 337 Max: 404 |
Base: 281 Max: 337 |
Base: 1074 Max: 1289 |
Base: 450 Max: 540 |

Lv.70 Basic Gloves | Base: 424 Max: 509 |
Base: 163 Max: 196 |
Base: 136 Max: 163 |
Base: 519 Max: 623 |
Base: 217 Max: 260 |

Lv.70 Intermediate Gloves/Lv.80 Basic Gloves | Base: 510 Max: 612 |
Base: 196 Max: 235 |
Base: 164 Max: 197 |
Base: 625 Max: 750 |
Base: 262 Max: 314 |

Lv.70 Advanced Gloves/Lv.80 Intermediate Gloves | Base: 566 Max: 679 |
Base: 218 Max: 262 |
Base: 182 Max: 218 |
Base: 694 Max: 833 |
Base: 290 Max: 348 |

Lv.70 Legendary Gloves/Lv.80 Advanced Gloves | Base: 626 Max: 751 |
Base: 241 Max: 289 |
Base: 201 Max: 241 |
Base: 767 Max: 920 |
Base: 321 Max: 385 |

Lv.70 Basic Boots | Base: 424 Max: 509 |
Base: 163 Max: 196 |
Base: 136 Max: 163 |
Base: 519 Max: 623 |
Base: 217 Max: 260 |

Lv.70 Intermediate Boots/Lv.80 Basic Boots | Base: 510 Max: 612 |
Base: 196 Max: 235 |
Base: 164 Max: 197 |
Base: 625 Max: 750 |
Base: 262 Max: 314 |

Lv.70 Advanced Boots/Lv.80 Intermediate Boots | Base: 566 Max: 679 |
Base: 218 Max: 262 |
Base: 182 Max: 218 |
Base: 694 Max: 833 |
Base: 290 Max: 348 |

Lv.70 Legendary Boots/Lv.80 Advanced Boots | Base: 626 Max: 751 |
Base: 241 Max: 289 |
Base: 201 Max: 241 |
Base: 767 Max: 920 |
Base: 321 Max: 385 |

Lv.70 Basic Belt | Base: 254 Max: 305 |
Base: 163 Max: 196 |
Base: 81 Max: 97 |
Base: 311 Max: 373 |
Base: 130 Max: 156 |

Lv.70 Intermediate Belt/Lv.80 Basic Belt | Base: 306 Max: 367 |
Base: 196 Max: 235 |
Base: 98 Max: 118 |
Base: 375 Max: 450 |
Base: 157 Max: 188 |

Lv.70 Advanced Belt/Lv.80 Intermediate Belt | Base: 340 Max: 408 |
Base: 218 Max: 262 |
Base: 109 Max: 131 |
Base: 416 Max: 499 |
Base: 174 Max: 209 |

Lv.70 Legendary Belt/Lv.80 Advanced Belt | Base: 376 Max: 451 |
Base: 241 Max: 289 |
Base: 120 Max: 144 |
Base: 460 Max: 552 |
Base: 193 Max: 232 |

Lv.70 Basic Cloak | Base: 254 Max: 305 |
Base: 163 Max: 196 |
Base: 81 Max: 97 |
Base: 311 Max: 373 |
Base: 130 Max: 156 |

Lv.70 Intermediate Cloak/Lv.80 Basic Cloak | Base: 306 Max: 367 |
Base: 196 Max: 235 |
Base: 98 Max: 118 |
Base: 375 Max: 450 |
Base: 157 Max: 188 |

Lv.70 Advanced Cloak/Lv.80 Intermediate Cloak | Base: 340 Max: 408 |
Base: 218 Max: 262 |
Base: 109 Max: 131 |
Base: 416 Max: 499 |
Base: 174 Max: 209 |

Lv.70 Legendary Cloak/Lv.80 Advanced Cloak | Base: 376 Max: 451 |
Base: 241 Max: 289 |
Base: 120 Max: 144 |
Base: 460 Max: 552 |
Base: 193 Max: 232 |

Lv.70 Basic Necklace | Base: 339 Max: 407 |
Base: 130 Max: 156 |
Base: 109 Max: 131 |
Base: 415 Max: 498 |
Base: 174 Max: 209 |

Lv.70 Intermediate Necklace/Lv.80 Basic Necklace | Base: 408 Max: 490 |
Base: 157 Max: 188 |
Base: 131 Max: 157 |
Base: 500 Max: 600 |
Base: 209 Max: 251 |

Lv.70 Advanced Necklace/Lv.80 Intermediate Necklace | Base: 453 Max: 544 |
Base: 174 Max: 209 |
Base: 145 Max: 174 |
Base: 555 Max: 666 |
Base: 232 Max: 278 |

Lv.70 Legendary Necklace/Lv.80 Advanced Necklace | Base: 501 Max: 601 |
Base: 193 Max: 232 |
Base: 160 Max: 192 |
Base: 614 Max: 737 |
Base: 257 Max: 308 |

Lv.70 Basic Ring | Base: 339 Max: 407 |
Base: 130 Max: 156 |
Base: 109 Max: 131 |
Base: 415 Max: 498 |
Base: 174 Max: 209 |

Lv.70 Intermediate Ring/Lv.80 Basic Ring | Base: 408 Max: 490 |
Base: 157 Max: 188 |
Base: 131 Max: 157 |
Base: 500 Max: 600 |
Base: 209 Max: 251 |

Lv.70 Advanced Ring/Lv.80 Intermediate Ring | Base: 453 Max: 544 |
Base: 174 Max: 209 |
Base: 145 Max: 174 |
Base: 555 Max: 666 |
Base: 232 Max: 278 |

Lv.70 Legendary Ring/Lv.80 Advanced Ring | Base: 501 Max: 601 |
Base: 193 Max: 232 |
Base: 160 Max: 192 |
Base: 614 Max: 737 |
Base: 257 Max: 308 |

## Gaia Emblem Bonus

Each Gaia Emblem is granted two random bonuses. The values which can be obtained, depends on the level of the Gaia Emblem.

Bonus | I | II | III | IV |
---|---|---|---|---|

Reflect 1% of DMG received when attacked. | ||||

Reflect 3% of DMG received when attacked. | ||||

Reflect 5% of DMG received when attacked. | ||||

Reflect 7% of DMG received when attacked. | ||||

Reflect 10% of DMG received when attacked. | ||||

Reflect 13% of DMG received when attacked. | ||||

DMG dealt +1% | ||||

DMG dealt +2% | ||||

DMG dealt +3% | ||||

DMG dealt +4% | ||||

DMG dealt +6% | ||||

DMG dealt +8% (Auto Attack is 10% - Error) | ||||

ACC +1% | ||||

ACC +2% | ||||

ACC +3% | ||||

ACC +4% | ||||

ACC +6% | ||||

ACC +8% | ||||

HEAL +1% | ||||

HEAL +2% | ||||

HEAL +3% | ||||

HEAL +4% | ||||

HEAL +6% | ||||

HEAL +8% | ||||

CRIT chance +1% | ||||

CRIT chance +2% | ||||

CRIT chance +3% | ||||

CRIT chance +4% | ||||

CRIT chance +6% | ||||

CRIT chance +8% | ||||

CRIT DMG +2% | ||||

CRIT DMG +4% | ||||

CRIT DMG +6% | ||||

CRIT DMG +8% | ||||

CRIT DMG +11% | ||||

CRIT DMG +14% | ||||

DMG received -1% | ||||

DMG received -2% | ||||

DMG received -3% | ||||

DMG received -4% | ||||

DMG received -6% | ||||

DMG received -8% | ||||

EVA chance +1% | ||||

EVA chance +2% | ||||

EVA chance +3% | ||||

EVA chance +4% | ||||

EVA chance +6% | ||||

EVA chance +8% | ||||

Move SPD +2% | ||||

Move SPD +4% | ||||

Move SPD +6% | ||||

Move SPD +8% | ||||

Move SPD +11% | ||||

Move SPD +14% | ||||

Enemy player CRIT Rate -1% | ||||

Enemy player CRIT Rate -2% | ||||

Enemy player CRIT Rate -3% | ||||

Enemy player CRIT Rate -4% | ||||

Enemy player CRIT Rate -6% | ||||

Enemy player CRIT Rate -8% | ||||

CRIT DMG received -2% | ||||

CRIT DMG received -4% | ||||

CRIT DMG received -6% | ||||

CRIT DMG received -8% | ||||

CRIT DMG received -11% | ||||

CRIT DMG received -14% | ||||

ATK SPD +1% and Cooldown -1% | ||||

ATK SPD +3% and Cooldown -3% | ||||

ATK SPD +5% and Cooldown -5% | ||||

ATK SPD +7% and Cooldown -7% | ||||

ATK SPD +10% and Cooldown -10% | ||||

ATK SPD +13% and Cooldown -13% | ||||

DMG +3% against Storm targets | ||||

DMG +5% against Storm targets | ||||

DMG +7% against Storm targets | ||||

DMG +9% against Storm targets | ||||

DMG +12% against Storm targets | ||||

DMG +15% against Storm targets | ||||

DMG +3% against Flame targets | ||||

DMG +5% against Flame targets | ||||

DMG +7% against Flame targets | ||||

DMG +9% against Flame targets | ||||

DMG +12% against Flame targets | ||||

DMG +15% against Flame targets | ||||

DMG +3% against Lightning targets | ||||

DMG +5% against Lightning targets | ||||

DMG +7% against Lightning targets | ||||

DMG +9% against Lightning targets | ||||

DMG +12% against Lightning targets | ||||

DMG +15% against Lightning targets | ||||

DMG +3% against Ice targets | ||||

DMG +5% against Ice targets | ||||

DMG +7% against Ice targets | ||||

DMG +9% against Ice targets | ||||

DMG +12% against Ice targets | ||||

DMG +15% against Ice targets | ||||

DMG +3% against Holy targets | ||||

DMG +5% against Holy targets | ||||

DMG +7% against Holy targets | ||||

DMG +9% against Holy targets | ||||

DMG +12% against Holy targets | ||||

DMG +15% against Holy targets | ||||

DMG +3% against Dark targets | ||||

DMG +5% against Dark targets | ||||

DMG +7% against Dark targets | ||||

DMG +9% against Dark targets | ||||

DMG +12% against Dark targets | ||||

DMG +15% against Dark targets | ||||

Storm skills DMG +2% | ||||

Storm skills DMG +4% | ||||

Storm skills DMG +6% | ||||

Storm skills DMG +8% | ||||

Storm skills DMG +11% | ||||

Storm skills DMG +14% | ||||

Flame skills DMG +2% | ||||

Flame skills DMG +4% | ||||

Flame skills DMG +6% | ||||

Flame skills DMG +8% | ||||

Flame skills DMG +11% | ||||

Flame skills DMG +14% | ||||

Lightning skills DMG +2% | ||||

Lightning skills DMG +4% | ||||

Lightning skills DMG +6% | ||||

Lightning skills DMG +8% | ||||

Lightning skills DMG +11% | ||||

Lightning skills DMG +14% | ||||

Ice skills DMG +2% | ||||

Ice skills DMG +4% | ||||

Ice skills DMG +6% | ||||

Ice skills DMG +8% | ||||

Ice skills DMG +11% | ||||

Ice skills DMG +14% | ||||

Holy skills DMG +2% | ||||

Holy skills DMG +4% | ||||

Holy skills DMG +6% | ||||

Holy skills DMG +8% | ||||

Holy skills DMG +11% | ||||

Holy skills DMG +14% | ||||

Dark skills DMG +2% | ||||

Dark skills DMG +4% | ||||

Dark skills DMG +6% | ||||

Dark skills DMG +8% | ||||

Dark skills DMG +11% | ||||

Dark skills DMG +14% | ||||

Storm DMG received -2% | ||||

Storm DMG received -4% | ||||

Storm DMG received -6% | ||||

Storm DMG received -8% | ||||

Storm DMG received -11% | ||||

Storm DMG received -14% | ||||

Flame DMG received -2% | ||||

Flame DMG received -4% | ||||

Flame DMG received -6% | ||||

Flame DMG received -8% | ||||

Flame DMG received -11% | ||||

Flame DMG received -14% | ||||

Lightning DMG received -2% | ||||

Lightning DMG received -4% | ||||

Lightning DMG received -6% | ||||

Lightning DMG received -8% | ||||

Lightning DMG received -11% | ||||

Lightning DMG received -14% | ||||

Ice DMG received -2% | ||||

Ice DMG received -4% | ||||

Ice DMG received -6% | ||||

Ice DMG received -8% | ||||

Ice DMG received -11% | ||||

Ice DMG received -14% | ||||

Holy DMG received -2% | ||||

Holy DMG received -4% | ||||

Holy DMG received -6% | ||||

Holy DMG received -8% | ||||

Holy DMG received -11% | ||||

Holy DMG received -14% | ||||

Dark DMG received -2% | ||||

Dark DMG received -4% | ||||

Dark DMG received -6% | ||||

Dark DMG received -8% | ||||

Dark DMG received -11% | ||||

Dark DMG received -14% |

## Mount Bonus

When you evolve a mount into a gold quality mount, it is granted one random bonus. There are three levels of each bonus, which level you obtain depends on how many of the same images you line up on the slots during evolution/rerolling.

Bonus | LV1 | LV2 | LV3 |
---|---|---|---|

Damage taken -3% | |||

Damage taken -5% | |||

Damage taken -10% | |||

Max HP +5% | |||

Max HP +10% | |||

Max HP +20% | |||

3% chance of a double attack | |||

5% chance of a double attack | |||

10% chance of a double attack | |||

DMG +5% | |||

DMG +10% | |||

DMG +20% | |||

CRIT DMG +10% | |||

CRIT DMG +20% | |||

CRIT DMG +40% | |||

CRIT chance +5% | |||

CRIT chance +10% | |||

CRIT chance +20% | |||

DEF +5% | |||

DEF +10% | |||

DEF +20% | |||

Eva chance +5% | |||

Eva chance +10% | |||

Eva chance +20% | |||

Convert 1% of damage dealt by skills into HP. (80% less effective against Bosses) | |||

Convert 2% of damage dealt by skills into HP. (80% less effective against Bosses) | |||

Convert 4% of damage dealt by skills into HP. (80% less effective against Bosses) | |||

Normal attack speed +10% | |||

Normal attack speed +15% | |||

Normal attack speed +30% | |||

HEAL +5% | |||

HEAL +10% | |||

HEAL +20% | |||

Flame skills DMG +15% | |||

Flame skills DMG +20% | |||

Flame skills DMG +30% | |||

Storm skills DMG +15% | |||

Storm skills DMG +20% | |||

Storm skills DMG +30% | |||

Ice skills DMG +15% | |||

Ice skills DMG +20% | |||

Ice skills DMG +30% | |||

Lightning skills DMG +15% | |||

Lightning skills DMG +20% | |||

Lightning skills DMG +30% | |||

Holy skills DMG +15% | |||

Holy skills DMG +20% | |||

Holy skills DMG +30% | |||

Dark skills DMG +15% | |||

Dark skills DMG +20% | |||

Dark skills DMG +30% | |||

DMG +15% against Flame targets | |||

DMG +20% against Flame targets | |||

DMG +30% against Flame targets | |||

DMG +15% against Storm targets | |||

DMG +20% against Storm targets | |||

DMG +30% against Storm targets | |||

DMG +15% against Ice targets | |||

DMG +20% against Ice targets | |||

DMG +30% against Ice targets | |||

DMG +15% against Lightning targets | |||

DMG +20% against Lightning targets | |||

DMG +30% against Lightning targets | |||

DMG +15% against Holy targets | |||

DMG +20% against Holy targets | |||

DMG +30% against Holy targets | |||

DMG +15% against Dark targets | |||

DMG +20% against Dark targets | |||

DMG +30% against Dark targets | |||

Holy DMG received -15% | |||

Holy DMG received -20% | |||

Holy DMG received -30% | |||

Ice DMG received -15% | |||

Ice DMG received -20% | |||

Ice DMG received -30% | |||

Lightning DMG received -15% | |||

Lightning DMG received -20% | |||

Lightning DMG received -30% | |||

Fire DMG received -15% | |||

Fire DMG received -20% | |||

Fire DMG received -30% | |||

Storm DMG received -15% | |||

Storm DMG received -20% | |||

Storm DMG received -30% | |||

Dark DMG received -15% | |||

Dark DMG received -20% | |||

Dark DMG received -30% | |||

DMG received from all elemental DMG -5% | |||

DMG received from all elemental DMG -10% | |||

DMG received from all elemental DMG -20% | |||

DMG dealt +2% | |||

DMG dealt +5% | |||

DMG dealt +10% | |||

All stats +5% | |||

All stats +10% | |||

All stats +20% |